Gama C Library
Gama C API Documentation
Loading...
Searching...
No Matches
Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- g -
GAMA_MAX_SPRITE_ANIM_LENGTH :
sprite.h
GAMA_MAX_THEME_CACHE_SIZE :
widgets.h
GAMA_VERSION_MAJOR :
gama.h
GAMA_VERSION_MINOR :
gama.h
GAMA_VERSION_PATCH :
gama.h
gapi_create_image() :
gapi.h
gapi_draw_circle() :
gapi.h
gapi_draw_ellipse() :
gapi.h
gapi_draw_image() :
gapi.h
gapi_draw_image_part() :
gapi.h
gapi_draw_line() :
gapi.h
gapi_draw_rect() :
gapi.h
gapi_draw_rounded_rect() :
gapi.h
gapi_draw_text() :
gapi.h
gapi_draw_triangle() :
gapi.h
gapi_fullscreen() :
gapi.h
gapi_get_mouse_move() :
gapi.h
gapi_init() :
gapi.h
gapi_key_pressed() :
gapi.h
gapi_log() :
gapi.h
gapi_mouse_down() :
gapi.h
gapi_mouse_get() :
gapi.h
gapi_mouse_pressed() :
gapi.h
gapi_quit() :
gapi.h
gapi_resize() :
gapi.h
gapi_runs() :
gapi.h
gapi_set_bg_color() :
gapi.h
gapi_set_title() :
gapi.h
gapi_wait_queue() :
gapi.h
gapi_yield() :
gapi.h
GM_ALICEBLUE :
color.h
gm_alpha :
color.h
gm_anim_ease_in_quad() :
animate.h
gm_anim_ease_out_cubic() :
animate.h
gm_anim_ease_out_quad() :
animate.h
gm_anim_spring() :
animate.h
GM_ANTIQUEWHITE :
color.h
GM_AQUA :
color.h
GM_AQUAMARINE :
color.h
GM_AZURE :
color.h
gm_background() :
gama.h
GM_BEIGE :
color.h
GM_BISQUE :
color.h
GM_BLACK :
color.h
GM_BLANCHEDALMOND :
color.h
GM_BLUE :
color.h
gm_blue :
color.h
GM_BLUEVIOLET :
color.h
gm_bodies_for_each :
body_list.h
gm_body_contains() :
body.h
,
collision.h
gm_body_create() :
body.h
gm_body_update() :
physics.h
gm_body_update_dt() :
physics.h
GM_BROWN :
color.h
GM_BURLYWOOD :
color.h
GM_CADETBLUE :
color.h
GM_CHARTREUSE :
color.h
GM_CHOCOLATE :
color.h
gm_circle_body() :
body.h
GM_COLLIDER_CIRCLE :
body.h
GM_COLLIDER_RECT :
body.h
gm_collision_detect() :
collision.h
,
physics.h
gm_collision_penetration() :
physics.h
gm_collision_penetration_normals() :
physics.h
gm_collision_resolve() :
physics.h
GM_CORAL :
color.h
GM_CORNFLOWERBLUE :
color.h
GM_CORNSILK :
color.h
GM_CRIMSON :
color.h
GM_CYAN :
color.h
GM_DARKBLUE :
color.h
GM_DARKCYAN :
color.h
GM_DARKGOLDENROD :
color.h
GM_DARKGRAY :
color.h
GM_DARKGREEN :
color.h
GM_DARKGREY :
color.h
GM_DARKKHAKI :
color.h
GM_DARKMAGENTA :
color.h
GM_DARKOLIVEGREEN :
color.h
GM_DARKORANGE :
color.h
GM_DARKORCHID :
color.h
GM_DARKRED :
color.h
GM_DARKSALMON :
color.h
GM_DARKSEAGREEN :
color.h
GM_DARKSLATEBLUE :
color.h
GM_DARKSLATEGRAY :
color.h
GM_DARKSLATEGREY :
color.h
GM_DARKTURQUOISE :
color.h
GM_DARKVIOLET :
color.h
gm_decode_key_shortcut() :
key.h
GM_DEEPPINK :
color.h
GM_DEEPSKYBLUE :
color.h
GM_DIMGRAY :
color.h
GM_DIMGREY :
color.h
GM_DODGERBLUE :
color.h
gm_draw_body() :
draw.h
gm_draw_circle() :
draw.h
gm_draw_circle_bodies() :
draw.h
gm_draw_circle_body() :
draw.h
gm_draw_ellipse() :
draw.h
gm_draw_ellipse_bodies() :
draw.h
gm_draw_ellipse_body() :
draw.h
gm_draw_image() :
draw.h
gm_draw_image_bodies() :
draw.h
gm_draw_image_body() :
draw.h
gm_draw_line() :
draw.h
gm_draw_rect_bodies() :
draw.h
gm_draw_rect_body() :
draw.h
gm_draw_rectangle() :
draw.h
gm_draw_round_rect_body() :
draw.h
gm_draw_rounded_rectangle() :
draw.h
gm_draw_text() :
draw.h
gm_draw_text_bodies() :
draw.h
gm_draw_text_body() :
draw.h
gm_draw_triangle() :
draw.h
gm_draw_triangle_bodies() :
draw.h
gm_draw_triangle_body() :
draw.h
gm_encode_key_shortcut() :
key.h
GM_FIREBRICK :
color.h
GM_FLORALWHITE :
color.h
GM_FORESTGREEN :
color.h
GM_FUCHSIA :
color.h
gm_fullscreen() :
gama.h
GM_GAINSBORO :
color.h
GM_GAMA :
color.h
GM_GHOSTWHITE :
color.h
GM_GOLD :
color.h
GM_GOLDENROD :
color.h
GM_GRAY :
color.h
GM_GREEN :
color.h
gm_green :
color.h
GM_GREENYELLOW :
color.h
GM_GREY :
color.h
GM_HONEYDEW :
color.h
GM_HOTPINK :
color.h
gm_image_draw() :
image.h
gm_image_draw_part() :
image.h
gm_image_open() :
image.h
GM_INDIANRED :
color.h
GM_INDIGO :
color.h
gm_init() :
gama.h
GM_IVORY :
color.h
gm_joystick_anim() :
joystick.h
gm_key() :
key.h
gm_key_pressed() :
key.h
GM_KHAKI :
color.h
GM_LAVENDER :
color.h
GM_LAVENDERBLUSH :
color.h
GM_LAWNGREEN :
color.h
GM_LEMONCHIFFON :
color.h
GM_LIGHTBLUE :
color.h
GM_LIGHTCORAL :
color.h
GM_LIGHTCYAN :
color.h
GM_LIGHTGOLDENRODYELLOW :
color.h
GM_LIGHTGRAY :
color.h
GM_LIGHTGREEN :
color.h
GM_LIGHTGREY :
color.h
GM_LIGHTPINK :
color.h
GM_LIGHTSALMON :
color.h
GM_LIGHTSEAGREEN :
color.h
GM_LIGHTSKYBLUE :
color.h
GM_LIGHTSLATEGRAY :
color.h
GM_LIGHTSLATEGREY :
color.h
GM_LIGHTSTEELBLUE :
color.h
GM_LIGHTYELLOW :
color.h
GM_LIME :
color.h
GM_LIMEGREEN :
color.h
GM_LINEN :
color.h
gm_log() :
gama.h
gm_logo() :
gama.h
gm_lower_case() :
key.h
GM_MAGENTA :
color.h
GM_MAROON :
color.h
gm_max_speed() :
body.h
gm_max_speed_anim() :
body.h
GM_MEDIUMAQUAMARINE :
color.h
GM_MEDIUMBLUE :
color.h
GM_MEDIUMORCHID :
color.h
GM_MEDIUMPURPLE :
color.h
GM_MEDIUMSEAGREEN :
color.h
GM_MEDIUMSLATEBLUE :
color.h
GM_MEDIUMSPRINGGREEN :
color.h
GM_MEDIUMTURQUOISE :
color.h
GM_MEDIUMVIOLETRED :
color.h
GM_MIDNIGHTBLUE :
color.h
gm_min_speed() :
body.h
gm_min_speed_anim() :
body.h
GM_MINTCREAM :
color.h
GM_MISTYROSE :
color.h
GM_MOCCASIN :
color.h
gm_mouse :
gapi.h
gm_mouse_in_circle() :
collision.h
gm_mouse_in_rect() :
collision.h
GM_NAVAJOWHITE :
color.h
GM_NAVY :
color.h
GM_OLDLACE :
color.h
GM_OLIVE :
color.h
GM_OLIVEDRAB :
color.h
GM_OPAQUE :
color.h
GM_ORANGE :
color.h
GM_ORANGERED :
color.h
GM_ORCHID :
color.h
GM_PALEGOLDENROD :
color.h
GM_PALEGREEN :
color.h
GM_PALETURQUOISE :
color.h
GM_PALEVIOLETRED :
color.h
GM_PAPAYAWHIP :
color.h
GM_PEACHPUFF :
color.h
GM_PERU :
color.h
GM_PINK :
color.h
GM_PLUM :
color.h
GM_POWDERBLUE :
color.h
gm_ptr_list_clear() :
body_list.h
gm_ptr_list_count() :
body_list.h
gm_ptr_list_find() :
body_list.h
gm_ptr_list_for_each :
body_list.h
gm_ptr_list_get() :
body_list.h
gm_ptr_list_insert_at() :
body_list.h
gm_ptr_list_is_empty() :
body_list.h
gm_ptr_list_last() :
body_list.h
gm_ptr_list_length() :
body_list.h
gm_ptr_list_pop() :
body_list.h
gm_ptr_list_pop_at() :
body_list.h
gm_ptr_list_push() :
body_list.h
gm_ptr_list_remove() :
body_list.h
GM_PURPLE :
color.h
GM_REBECCAPURPLE :
color.h
gm_rectangle_body() :
body.h
GM_RED :
color.h
gm_red :
color.h
gm_resize() :
gama.h
GM_ROSYBROWN :
color.h
GM_ROYALBLUE :
color.h
GM_SADDLEBROWN :
color.h
GM_SALMON :
color.h
GM_SANDYBROWN :
color.h
GM_SEAGREEN :
color.h
GM_SEASHELL :
color.h
gm_show_fps() :
gama.h
GM_SIENNA :
color.h
GM_SILVER :
color.h
GM_SKYBLUE :
color.h
GM_SLATEBLUE :
color.h
GM_SLATEGRAY :
color.h
GM_SLATEGREY :
color.h
gm_sleep() :
gama.h
GM_SNOW :
color.h
gm_speed() :
body.h
gm_speed_anim() :
body.h
GM_SPRINGGREEN :
color.h
gm_sprite_anim_browse() :
sprite.h
gm_sprite_anim_create() :
sprite.h
gm_sprite_create() :
sprite.h
gm_sprite_draw() :
sprite.h
gm_sprite_open() :
sprite.h
gm_sprite_update_dt() :
sprite.h
GM_STEELBLUE :
color.h
gm_sync() :
gama.h
gm_system_create() :
system.h
gm_system_destroy() :
system.h
gm_system_frame_time :
physics.h
gm_system_get_collision() :
physics.h
gm_system_update_body_dt() :
physics.h
gm_system_update_dt() :
physics.h
GM_TAN :
color.h
GM_TEAL :
color.h
gm_theme_cache_index :
widgets.h
GM_THISTLE :
color.h
GM_TOMATO :
color.h
GM_TRANSLUCENT :
color.h
GM_TRANSPARENT :
color.h
GM_TURQUOISE :
color.h
gm_upper_case() :
key.h
GM_VIOLET :
color.h
GM_WHEAT :
color.h
GM_WHITE :
color.h
GM_WHITESMOKE :
color.h
GM_YELLOW :
color.h
GM_YELLOWGREEN :
color.h
gmBodies :
body_list.h
gmColliderType :
body.h
gmColor :
color.h
gmPtrList :
body_list.h
gmSystem :
system.h
gmw_button() :
button.h
gmw_frame() :
frame.h
gmw_joystick() :
joystick.h
gmw_restore() :
widgets.h
gmw_save() :
widgets.h
gmw_scale_anim() :
scale.h
gmw_switch() :
switch.h
gmw_switch_anim() :
switch.h
gmwButton :
button.h
gmwFrame :
frame.h
gmwJoystick :
joystick.h
gmwScale :
scale.h
gmwSwitch :
switch.h
gnothing :
body.h
Generated by
1.15.0