Gama C Library
Gama C API Documentation
gm3Camera Struct Reference

Represents a camera in a 3D scene, used for projection. More...

#include <camera.h>

Data Fields

double focal
double near
double far

Detailed Description

Represents a camera in a 3D scene, used for projection.

Field Documentation

◆ far

double gm3Camera::far

The distance to the far clipping plane. Objects farther than this are clipped.

◆ focal

double gm3Camera::focal

The focal length of the camera, affecting perspective.

◆ near

double gm3Camera::near

The distance to the near clipping plane. Objects closer than this are clipped.


The documentation for this struct was generated from the following file: