3d Rendering
Projecting the object
View gama/3d/project.h reference
Once we got the object, scene and other information, we
can draw on the image.
I case you have several objects to draw, you should draw them all in the same
image by consecutive gm3_project calls, and after drawing the image
you can use gm3_image_reset to clear the image, but without deleting
the allocated memory so that it can be reused.
